Dead Space 3

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Product Description:
Dead Space 3 brings Isaac Clarke and merciless soldier John Carver on a journey across space to discover the source of the Necromorph outbreak. Crash-landed on the frozen planet of Tau Volantis, Isaac must comb the harsh environment for raw materials and scavenged parts. He will then put his engineering skills to the ultimate test to create and customize weapons and survival tools. The ice planet holds the key to ending the Necromorph plague forever, but first Isaac must overcome avalanches, treacherous ice-climbs, and the violent wilderness. Facing deadlier evolved enemies and the brutal elements, Isaac can choose to team up, not only for his own survival, but for that of mankind’s. Play together with a friend or go it alone as Isaac Clarke using the seamless new drop in, drop out co-op functionality. Each mode offers unique story elements and gameplay.

Product Details:

  • Team up and take down the terror together - Play the full campaign in online co-op or single player through easy drop-in and drop-out play.
  • Head planet side and experience a hostile new environment - Discover underworld cities and accept side missions. Explore the frozen terrain and search abandoned encampments.
  • Uncover the past and embark on a thrilling expedition to save mankind - Discover the source of the Necromorph terror and fight to fend off the extinction of the human race.


Customer Reviews:

This IS Dead Space ---4.7 out of 5 stars (Updated) - Awakened DLC is a mind-bending horror show By Chevy
This is the best looking Dead Space yet. I'm playing the single-player campaign first. I'll update this review later once I get a chance to try the co-op campaign.

Dead Space has evolved. The original was the scariest game I've ever played. The second moved on to a larger environment, updated graphics, and gave us more Zero-G along with more outdoor space time, and the third installment gives us an even bigger environment, more Zero-G space time, and a planet to explore all to a full orchestral score.

Dead Space 3 is bigger than the first two games combined. It has a new weapon crafting system and upgrading weapons is different than the past two titles in the series. A rover bot is added to the mix that is hand-held and used like a scanner to find resources. When the signal is strongest, just set it down and it goes searching. The bots are used to get resources that Isaac can't see or retrieve himself.

The single-player campaign is just that. There is no A. I. character that follows you around. I know this was a big concern for a lot of people. Co-op was added so we can play with a friend. There are more powerful enemies and better loot. It's really like a second game. Co-op offers additional things that you won't see in the single-player version.

The graphics are about the best there is for this generation. It runs native 1080 and everything looks amazing. Visceral did a great job putting detail into every little thing. I appreciate the fine details.

We have some new necromorphs that look awesome. They are no longer a mashed up looking clump of flesh like in past games. Some of these necromorphs are extremely fast so expect fairly frequent use of stasis. You'll recognize similarities between some of these necromorphs and some from past games.

A large part of the game is in outer space where you get plenty of air time to explore. There's a graveyard of space ships and space stations to explore with plenty of creepy moments reminiscent of Dead Space 1.

The ice planet looks awesome and the weather effects are nothing short of spectacular. Even outdoors, you'll get a lot of scares. Necromorphs pop up out of the snow or come from holes in the cliff's walls. They might even climb over the edge of the cliff to get at you.

There are many blueprints unlocked from the beginning, but you can't use them until you collect enough resources; that's where the rover bots come in. Start using them early. You have 2 weapon slots and most weapons use an over/under system ala Alt-Fire. I have a carbine with a shotgun attachment and a line gun with a force gun attachment. You can craft your own weapon from scratch with tons of choices. You can even add attachments that add shock or acid damage to your rounds, for example.

There is a story and it doesn't suck; it just doesn't make you care for the other characters so much. It tries to at times, but doesn't quite do it for me. The story for this game is one of self discovery. Rather than being character driven, it unfolds through your actions. The more text logs you read, audio logs you listen to, and the more you explore away from your waypoints, the more the story is revealed. You get certain parts of the story from the characters, usually through objectives. Isaac's mind has healed a lot since Dead Space 2. He still has episodes, but not near as frequently. He can decipher the marker's symbols to discover hidden messages now. Maybe since Visceral has mastered graphics and combat they will focus more on this issue for the next Dead Space title.

Combat is dead on, not much more to say about it. The combat is solid. I even liked scaling the icy mountainside while avoiding falling boulders and fighting necromorphs along the way.

I think this is by far the best game in the series. It's not constant stress and fear like the first Dead Space, but there is still plenty of it. Visceral did a good job of giving us some breathers between shots of intensity. A good series should evolve and not be exactly like its predecessors. Dead Space 3 does it well, while still keeping to its roots.

I have to recommend Dead Space 3. If you haven't played the previous two titles in the series (I highly recommend them) you will still have a lot of fun with this one. With side missions and some extra exploration you can easily pull 25-30 hours out of this game and that doesn't even count co-op. It has high replay value because of game+ mode, which allows you to keep your tricked out gear for another play through.

If you're not sure about a purchase, at least rent it, but try this game out. It's unique.

Oh, and one last thing--when you finish the game--let the credits roll to the end because this is one of those games that has a little something after the credits are over.

Update: Co-Op Review:

I spent some time on the co-op campaign. You can run through the entire campaign this way if you like, but there are only a few extra areas that you cannot explore in single-player. I was curious to see these additional areas and find out more about the story. I spent four hours in co-op and we got to Chapter 5. I got to see inside a space ship that was unavailable in single-player. I wish all areas were available in single-player.

It's fun playing with a friend and the new area that I explored was interesting. It seemed similar to the other ships that you get to explore in the game, but there are new artifacts, voice messages, and text messages that add to the storyline. Puzzles that you could do by yourself in single-player are now designed for two people. There are times when some puzzles can be solved with one person while the other defends the area from attacks. I played with my nephew and he seemed to get his kicks by not telling me when a necromorph was standing right behind me. There were also several occasions when some necromorphs ran right past me to go after him, but there were more that came for me anyway.

In co-op, necromorphs are more numerous. I understand that they are supposed to be harder to kill, but since I was playing game+ on normal difficulty they didn't seem any stronger to me. Perhaps if I started a new game from scratch then I would notice the increased strength of the enemies.

I recommend turning on the "player locate" and "player rescue" features. I may have misnamed those two things, but you'll see what I mean when you check the menu.

I still have two other co-op only areas to explore, but having had a taste, I can say that the game is fun in both modes, single-player and co-op.

Awakened (DLC)

Wow! I was not expecting this. Awakened picks up right where Dead Space 3 leaves off. Things take a bizarre twist as we make a major discovery regarding the origins and purpose of the necromorphs. The moon has crashed into the planet causing a catastrophic end-of-world scenario and you need to find a way out.

There are some new gruesome necromorphs to deal with and a cult of Unitologists who are severely twisted. They mutilate their bodies to make themselves look like necromorphs. It is a horrific sight. The origins of the necromorphs are stronger than ever and reaks havoc on Issac's mind. He has episodes and visions where the world he sees becomes veiled in red, almost like colored smoke enveloping the area, which seems to indicate that different dimensions in time and space are merging at that moment. Enemies appear from thin air. Issac's visions focus on the original source of the necromorph outbreak revealing a hefty story line. This is one mind-bending horror show.

The DLC is worth every bit of the ten dollar price tag. It doesn't take very long to complete. You can easily run through this in under three hours, but the additional story is monumental to the series. I can't wait to see what happens next with this franchise. And if you feel like it was missing something once you play through it, don't be quick to judge. It's better the second time through. You will notice things that you missed on the first run. I highly recommend Dead Space 3: Awakened.

A Great Journey as Always. By 2pacleo
Most of people rating this game low is because people don't like changes. People get used to stuff most of the time and they don't understand that changes in every aspect of life is what makes it interesting. YES, it is not the same Dead Space you are used to, YES there has been changes and YES it feels different. But it is important to mention that some of the aspects that made this franchise big, still in DS3. You are going to find yourself walking around the game (not running) scared of what you are going to encounter around the corner. This game plays with your brain the same way the other 2 games did. You play 2 or 3 minutes without any action (your brain thinks everything is all good), minding your own business and all of the sudden, you find your self pressing buttons, holding the controller like your life depended on it (literally), your brains flips out and changes to survival mode from one second to the other. THAT is what makes DS lovely... and that is still in the game. On the other hand, co-op was added to the game and that sensation i just mentioned is lost, since you play with a partner and you feel more secured. The story in the game changed as well... WHY?? because developers wanted to explain many of the things that happened on the other 2 games, so the MYSTERY is lost. Which in my opinion, should not affect your experience at all. The addition of co-op is not the developers fault, BUT YOUR FAULT. Thanks to the COD phenomenon and other shooters, instigating and forcing developers to add multiplayer to everything, now it has transcended to DS and other games, which NEVER depended on multiplayer to be excellent games. But, business is business, since multiplayer sells nowadays, why not have it on other games. Again, I blame it all on COD fanboys.

Anyway, BUY THE GAME... who cares about reviews, who cares about others opinions. BE A MAN/WOMAN and play the game and judge it on your own, your voice and opinion counts and if you are a FAN of the DS universe, you know you won't be disappointed, 'cause you know what DS is about and trust me, they kept the ESSENCE of what made this franchise, better than Resident Evil and destroyed Silent Hill.

Michael Bay's Dead Space By Hurricane Harrow
What was once wandering alone through tight corridors of a ship that went dark, is now filled with explosions and action scenes. This is like a big-budget summer blockbuster movie. Its huge, pretty, and fun. Now let me go into detail with what I find wrong with it...

Its easier. Ammo is now universal. Pick ups are now types of metals and gels.
I don't like the weapon crafting. Too many options complicates things. In the previous titles I would LOVE finding benches to upgrade my things. Now, I just don't care. So many options and menus, combine resources to do this, blah blah. I find myself skipping benches very often. The game is easy enough to skip them too. I miss the stores. I thought they worked so well.

Lights, camera, action! After playing the first 4 chapters, I returned to Dead Space 1 for comparison for a friend. The difference couldn't be more obvious. It's just not the same game.
Ellie somehow got her eye back? Whatever. None of the characters are interesting enough to care about anyway. Not even Issac anymore. In the first two games he was battling with his (in)sanity. In dead space 3, he is just boring. I don't even know what or why he is doing what he is doing half the time. It was actually a little hard to play because I would get bored so quickly, with the story. Killing necromorphs is as fun as ever!

Suspense is sparse. Like I said, no more wandering alone through dark corridors. This time you are on a wide open big bright white planet. So scary. Humans play a bigger part as villains. Ducking and shooting at people? What?
My friend called it call of duty. He said he could play this no problem, he would be great at it, but DS1, not so much.

A love triangle... in Dead Space..

Sure, its Dead Space at its backbone, but like the bionic man it has parts from other places (COD, Gears of War, Borderlands, Lost planet). Bigger is not better. Quit trying to be like everyone else.

EA is terrible. They just want money. Microtransations (1$-5$) help you upgrade quicker. Remember free cheat codes in any game? Soon to be history. There's maybe five to ten pieces of day one DLC all at about 5 dollars each, obviously already on the disc. You just have to pay to unlock it.

Dead Space 3 is made for a wider audience. Casual gamers will buy this. Its understandable though. They sold out a little. They lured in the mainstream audience and now they're charging for extra stuff that should be free.
It's all about the money.

P.S. Upgrading weapons is more fun in new game+

Verdict: Core fans such as myself will be alienated. Casual gamers will love it. All in all it is a fun, good game. I just suggest renting it or finding it used. An open mind is needed.

EA is Dead Space's biggest problem.


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