DMC: Devil May Cry

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Product Description:
Detailing Dante's early years and set against a contemporary backdrop, DmC Devil May Cry will retain the stylish action, fluid combat and self-assured protagonist that have defined the iconic series but inject a more brutal and visceral edge. The Dante of DmC is a young man who has no respect for authority or society in general. Dante knows that he is not human, but also that he is not like the demons that have tormented him throughout his life. Caught between worlds, he feels like an outcast. He is now discovering and coming to terms with what it means to be the child of a demon and an angel. This split personality has a real impact on gameplay with Dante being able to call upon angel and demon abilities at will, transforming his Rebellion sword on the fly to dramatically affect both combat and movement. For DmC Capcom has teamed up with UK development studio, Ninja Theory, renown for delivering action titles with compelling characters and narrative coupled with high production values. The combination of Ninja Theory's expertise and Capcom's unrivalled heritage in producing combat focused action titles will ensure that this latest addition to the multi-million selling series will remain true to the Devil May Cry DNA so cherished by the fans, while bringing a new level of cinematic quality to the title.

Product Details:

  • Do it with style - Utilize Dante's Angel and Demon powers to chain together ground-based and aerial combos to achieve the best style ranking.
  • Who is Dante ? - Explore Dante's early years in a gripping narrative featuring familiar faces from the series alongside all new characters.
  • Unbridled action - The intense and iconic sword and gun based combat returns with the addition of new weapons all designed to dispatch the demonic spawn back to hell with style and panache.
  • Retaining the Devil May Cry DNA - Capcom staff, including team members from previous Devil May Cry titles, have been assigned to the project from the outset to ensure DmC is a true addition to the Devil May Cry franchise.
  • Unrivalled production values - Ninja Theory will take advantage of the latest performance capture technology to deliver a level of character design, story-telling and cinematics that perfectly complements DmC's high-octane combat.


Customer Reviews:

A worthy successor By Jamey L. Smith
People will disagree with me, but I actually like the new interpretation of Dante. They look the IDEA of Dante and made it applicable to contemporary society. I could see if they tried to throw together random elements to create something they thought was "edgy" or "cool", and it didn't come across as realistic. You would see through that quickly. But this version of Dante (in an alternate dimension) does make sense in the context of the world he lives in. They actually thought about his character and crafted his design accordingly. As a result the new Dante is recognizably human and realistic.

But maaaaan, his dialogue is terrible!

If they do a sequel (which I hope they do), they seriously need to write him better one liners. It's frustrating b/c sometimes he will spout out witty or insightful lines with convincing voice acting and delivery; but later he gives us these "gems": "You're dumped.", "It's your turn, Barbie!", "You won't get away!".

Some of this fits the new persona. Dante is less intelligent, and driven by adolescent hormones and emotions; he's impudent as ever. If this were high school Dante would be the bully or the kid who cuts class to smoke pot behind the bleachers. Dialogue is hit or miss.

The story, while straightforward, is compelling and entertaining. There are a couple of intense storytelling moments that put previous entries to shame. The ending is predictable, but it leaves things open for interesting sequels.

People complained the game is too easy, compared to DMC3 and 4. Normal mode is too easy, yes. But if you do Son of Sparda or higher, it is EXTREMELY difficult to get through a level without dying once. There's a boss fight were I died 6 times before I could kill it on Son of Sparda mode, and I'm a DMC vet.

Combat has been simplified. Dante doesn't have nearly as many moves now. It's also WAY too easy to get an S style rank. I will say though.....combat is more fun and entertaining than in the previous games. If you do all those flashy combos and get an SSS out of it, it is weirdly satisfying, even if you didn't work that hard to get it. I missed not having tons of moves and guns to choose from, but it is easy to switch between weapons this time. Sadly, the Kablooey weapon is completely useless.

Combat is fluid and responsive. Jump canceling remains, and requires strict timing (except for the Orbis.) DmC is fun, even addictive; even if combat isn't that deep! Pac Man wasn't that deep either, but still fun.

In terms of graphics, level design, and art direction, this is the best DMC game. Ever. Overall I would rank this the 3rd best game of the series, above DMC4 and DMC2. In terms of how fun and addictive it is to play, I rank it 2nd, behind Devil May Cry 3.

DMC Veteran Review By Sean Ohair
Just a note about my bias, I was inspired to write this review to counteract the undeservedly negative reviews this game is getting, but the review reflects my honest opinion.

Just a note, this is not a one star game. It's well put together, it looks great, the controls are responsive, etc...

My pedigree: I imagine that many people reading these reviews are people who have been fans of Devil May Cry in the past and want to know what other people with that background think about the new game. Obviously there's a contingent of those fans who are extremely unhappy (some who have actually played the game, some who apparently have not).

I bought the original Devil May Cry when it came out for the PS2, I loved it, and eventually beat it on Dante Must Die. I skipped DMC2 (based on deservedly mediocre reviews) until much later. I bought Devil May Cry 3 when it came out as well, and eventually beat it on Dante Must Die. DMC 3 is probably one of my favorite games of all time (liked it enough to buy it two times, original and later the Special Edition). I bought 4 and enjoyed it well, though not as much as 3.

In summary, I've played every DMC for a significant amount of time, multiple times through.

For me the draw of Devil May Cry has always been equal parts story and gameplay.

DMC: Devil May Cry

Like most, I was initially unhappy with the character redesign and the fact that it was a reboot, mostly because I wanted more payoff on Nero's story from DMC4. I actually remained pretty ambivalent about the game through most of its development. However, as the last few trailers were released and I played the demo I figured I'd buy the game if it got good reviews (I probably would've bought it anyway). It actually got better reviews than I expected, so I bought it and I'm really glad I did. So far, I've played through the game on the medium difficulty (Nephilim) and beaten most of the secret missions, probably for a total of 15 hours so far.

Gameplay: It's a lot of fun. It's true, from what I've played, the game is a little easier, but I didn't mind that so much. The combat is smooth, it seems easier to actually make Dante do what you want him to do, which I don't think is a bad thing. The enemies are diverse, and some of them are suitably a pain to deal with (in a good way), and require different strategies. I also really liked the levels, they aren't too long and are paced better than probably any game in the series (based on my recollection). This game is also probably more platforming heavy than any past Devil May Cry and I liked it.

Story: Story-wise, this game is probably only second to DMC 3. I actually like the new Dante, he's really not that different from the old Dante, a little arrogant and full of one-liners. Sure, some of the lines are cringe-worthy, but that's a tradition that goes back to the original Devil May Cry ("I should have been the one to fill your dark soul with light!"). The plot is interesting and the roles are well acted. Honestly, having played this game, I'm more interested in continuing the story with these characters than Nero.

In conclusion: If you're a fan of the Devil May Cry series, you should play this game and make up your own mind. It, in my mind, really captures all the essential qualities of what makes the Devil May Cry series enjoyable and is just plain fun to play.

Dante for a new generation By acid_raine_burns
I loved this game! I really enjoyed seeing how Dante became a demon hunter. It was an interesting start, and it gave a lot of good back story. That being said, I hated Dante's new look. However, if you're a purist, download the skin pack and change to the classic DMC look. Honestly, aside from some of his cheesy dialogue, this made the game that much better.

The combat was really free flowing and felt seamless. When Dante started gaining all of the weapons, I was really skeptical about the ability to button-mash effectively and still be able to play. However, I was surprised. Even though he has two different angel and demon weapons, three different guns, and two different pull abilities, I was able to switch between them with very little effort. Also, with the different weapons, it was easy to chain the moves together. I will say, however, it makes the fighting really fast. And, with that, some of the enemies (for example, the Dreamrunner) become much faster and makes it a little hard to follow.

As with the first game, there is a lot of platforming in this. Every jump has to be timed properly, the button combos have to be down, and so on. There were times that I would spend thirty minutes or more on one demon door because I got the timing wrong. It's also the same on several boss fights. That being said, something about the game really kept me playing. At points, I wanted to throw my controller at the screen, but I just couldn't stop playing!

I loved Kat! Spray painting her spells was rather amusing, and I found her to be a rather compelling character. Yes, Dante definitely did seem like a hormone-driven boy around her, but I think she was able to get through his hard exterior and showed him how to care.

The graphics were amazing! With that, however, the load time was a little long. Normally, I wouldn't say anything about it. However, after playing Tomb Raider with short load times, I felt as though they could have corrected this issue. Seeing the chained attacks on the load screen was pretty spiffy . . .

The ending . . . Wow! Because of the original games, I expected it. However, it still made me sniffle. Also, it was one of the worst boss fights I have ever fought! I think it took me nearly 30+ tries before I finally got the combo right.

They need to make a sequel! This game makes me want to pull out my old PS2 and play the original game. After that, I want to grab the other three games and beat them all! Dante has always been an awesome character, but this game makes me feel ashamed that I never finished the first or played the others.


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